Hi,
Since the last 2 updates, hit and run is broken for some heroes.
The hero will begin the attack, and before the attack completes, hit and run cancels it for a move command.
Its likely an issue with the hit and run script not considering current player ping.
Since the last 2 updates, hit and run is broken for some heroes.
The hero will begin the attack, and before the attack completes, hit and run cancels it for a move command.
- When in demo / offline vs bots, hit and run works 100% and is amazing.
- However, when playing online, very commonly hit and run will just follow the enemy 'pretending' to attack by cancelling the attack milliseconds before it impacts.
Its likely an issue with the hit and run script not considering current player ping.