Issue with hit and run

Zed03

New member
Jun 1, 2024
23
8
3
Hi,

Since the last 2 updates, hit and run is broken for some heroes.

The hero will begin the attack, and before the attack completes, hit and run cancels it for a move command.
  • When in demo / offline vs bots, hit and run works 100% and is amazing.
  • However, when playing online, very commonly hit and run will just follow the enemy 'pretending' to attack by cancelling the attack milliseconds before it impacts.
I tried reproducing this in demo mode using `net_fakelag 150` but it didn't work - only happens in game on actual server.

Its likely an issue with the hit and run script not considering current player ping.
 

Prota

Administrator
Staff member
Nov 15, 2022
800
55
28
Hi,

Since the last 2 updates, hit and run is broken for some heroes.

The hero will begin the attack, and before the attack completes, hit and run cancels it for a move command.
  • When in demo / offline vs bots, hit and run works 100% and is amazing.
  • However, when playing online, very commonly hit and run will just follow the enemy 'pretending' to attack by cancelling the attack milliseconds before it impacts.
I tried reproducing this in demo mode using `net_fakelag 150` but it didn't work - only happens in game on actual server.

Its likely an issue with the hit and run script not considering current player ping.
Greetings , Hit and run function is not working properly at the moment please consider to not using it , We will rewrite the function for the version2.